์์ผ๋ฆฌ์ธ VS ํ๋ ๋ฐํฐ2 ํ์ฅํฉ - ์นํธํค
์ฌ์ฉ๋ฒ ๊ฒ์์ค์ ์ํฐํค๋ฅผ ์น๋ฉด ์ฑํ
ํ๋ฉด์ด ๋์จ๋ค
ํ์นธ๋๊ณ code --> ํ์ ์์๋๋ก ๋ฅผ ํ์ดํ
ํ๋ค์์ ๋ฐ๋์ ์คํ์ด์คํค๋ก ํ์นธ๋๊ณ ๊ทธ๋ฆฌ๊ณ ์๋์ ์ฝ๋๋ฅผ
ํ์ดํํ๊ณ ์ํฐํค๋ฅผ ๋๋ฃจ๋ฉด ๋จ.
์ mpcanthurtme
** code ํด์ค ** ( ๋ง์ด ์ฐ๋ ๋ถ๋ถ๋ง ํ๊ตญ์ด ์ค๋ช ํจ )
mpcanthurtme - God mode on/off (์ ๋ชจ๋)
mpschuckit - Add weapons and ammo (๋ฌด๊ธฐ์ ์ด์ ์ถ๊ฐ)
mpsmithy - Full armor (100% ๊ฐ์ท)
mpkohler - Full ammo (100% ์ด์)
mpstockpile - Full ammo (maybe with differences?)
mpbeamme - Beam player to level start with initial conditions
mpsixthsense - No clip on/off (์๋ ์ฌ์ฅ์ )
mpicu - 3rd person mode on/off (3์ธ์นญ ์์ )
mptachometer - Show speed info on/off
mpsizeme - Show size info on/off
mpgrs - Show rotation info on/off
mpgps - Show position info on/off
mpfov - Edit (with keys) FOV value
mpvertextint - Edit (with keys) vertext tint
mplightadd - Edit (with keys) light amplification
mplightscale - Edit (with keys) light scale
mpbreach Edit - (with keys) weapon breach
mpwmpos Edit - (with keys) weapon offset 1
mpwpos Edit - (with keys) weapon offset 2
ํ์นธ๋๊ณ code --> ํ์ ์์๋๋ก ๋ฅผ ํ์ดํ
ํ๋ค์์ ๋ฐ๋์ ์คํ์ด์คํค๋ก ํ์นธ๋๊ณ ๊ทธ๋ฆฌ๊ณ ์๋์ ์ฝ๋๋ฅผ
ํ์ดํํ๊ณ ์ํฐํค๋ฅผ ๋๋ฃจ๋ฉด ๋จ.
์ mpcanthurtme
** code ํด์ค ** ( ๋ง์ด ์ฐ๋ ๋ถ๋ถ๋ง ํ๊ตญ์ด ์ค๋ช ํจ )
mpcanthurtme - God mode on/off (์ ๋ชจ๋)
mpschuckit - Add weapons and ammo (๋ฌด๊ธฐ์ ์ด์ ์ถ๊ฐ)
mpsmithy - Full armor (100% ๊ฐ์ท)
mpkohler - Full ammo (100% ์ด์)
mpstockpile - Full ammo (maybe with differences?)
mpbeamme - Beam player to level start with initial conditions
mpsixthsense - No clip on/off (์๋ ์ฌ์ฅ์ )
mpicu - 3rd person mode on/off (3์ธ์นญ ์์ )
mptachometer - Show speed info on/off
mpsizeme - Show size info on/off
mpgrs - Show rotation info on/off
mpgps - Show position info on/off
mpfov - Edit (with keys) FOV value
mpvertextint - Edit (with keys) vertext tint
mplightadd - Edit (with keys) light amplification
mplightscale - Edit (with keys) light scale
mpbreach Edit - (with keys) weapon breach
mpwmpos Edit - (with keys) weapon offset 1
mpwpos Edit - (with keys) weapon offset 2